My new game, Possession, is Released!


For the last week, I’ve been taking part in the “7-Day Roguelike Competition,” which involves creating a new game in 7 days. Today’s the last day, and I’m done!

In case you (somehow) missed my earlier (incessant) posts about it, in this game you play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.

Mac Executable

Windows Executable

If you’re using Linux (or have the LÖVE interpreter installed), you can download the .love file (requires the LÖVE interpreter to play). You could also try running the Windows Executable under WINE.

It’s been a busy 7 days, and now…I’m going outside.

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4 responses to “My new game, Possession, is Released!”

  1. Mdnthrvst says :

    No vi support? And no key configuration? Lame.
    Not everyone has a numpad on their keyboard, and nor is playing roguelikes with a mouse a sensible option either. Inefficient and clumsy for anyone used to the genre.
    All major roguelikes for years have accepted ‘hjklyubn’ for alternate movement inputs, and a lot of people on cheap laptops rely on them – or at least ‘yubn’ for diagonals in addition to arrow keys for cardinal directions – to play these games.

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