My new game, Possession, is Released!
For the last week, I’ve been taking part in the “7-Day Roguelike Competition,” which involves creating a new game in 7 days. Today’s the last day, and I’m done!
In case you (somehow) missed my earlier (incessant) posts about it, in this game you play as a ghost escaped from the Nether Regions, trying to make your way to the surface. You are incredibly frail, but have one advantage: you can possess the bodies of the monsters you encounter.
It’s been a busy 7 days, and now…I’m going outside.